![]() ![]() Cash noted that every tree you see in the game was placed by a person on the studio’s team. Snowman’s previous games, including Alto’s Adventure, were procedurally generated, while Laya’s Horizon is handcrafted. The studio sees Laya’s Horizon as its most ambitious game yet. We wanted to make something that was accessible and available to people at all times.” If we’ve done our job right, we’ve given people the ability to get the sense of what it might be like to fly. Flying has always been a big part of my life, but also I’ve always dreamt of flying as almost every kid does. “I think everyone on the team has their own inspiration that they bring to the game, but for me, I grew up fascinated with airplanes. Undoubtedly due to this arrangement, 96 percent of the game's estimated 4.5 million total downloads are from Android users.“The idea for the game was something we had been thinking about for a long time,” Cash said. China and Great Britain represent the next largest markets with 9 and 5 percent of all-time worldwide revenue, respectively.Īlto's Odyssey is free to download from Google Play with in-app purchases, but the title is a $4.99 premium game on the App Store. Most of the game's success has been driven by players in the United States, who account for 42 percent of spending to date. To date, Alto's Adventure has grossed more than $3.5 million worldwide That first million was made in about eight months, which puts Alto's Odyssey on a much faster trajectory than its predecessor, which took almost a year to reach the same milestone. Now, Sensor Tower's Store Intelligence data shows that, in the time since its launch, the adventure game has grossed more than $1 million worldwide across the App Store and Google Play. Indie studio Snowman released Alto's Odyssey, its Apple Design Award winning sequel to Alto's Adventure, in early February. ![]()
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